Saturday, November 10, 2018

Dungeons and Dragons - Companion Player's Book and Master Books - Introduction



What Is This

These are, in theory, the other half of BECM Dungeons and Dragons (also, there's an "I" in there somewhere, but I don't have it). At first, I didn't even realize I had the Companion book, because it's only half the box set and labelled "Player's Companion: Book One." Which is different than the Master books, which are called "Master Players' Book" and "Master DM's Book." I only found out they were all part of the same series when I searched online for the provenance of my Player's Companion.

Sadly, I am missing half the Companion box set. In my defense, these were not books I purchased myself, but rather an old collection I inherited (once you become known as "the D&D guy" people can't wait to unload their old shit onto you - not that I ever complained). And even though I was not even aware of this book's existence until earlier today, it's now taking all of my willpower to resist going on Amazon and finding the rest of the set.

Expectations

I am certain that these books are going to alternate between incredibly dry and impossibly baffling, probably even within the span of a single page. They have the virtue of being short, though, so I'll probably get through them pretty fast.

Between the three of them, they represent high-level play in the semi-original Dungeons and Dragons, and thus it will be interesting to contrast the tone with that of the Basic and Expert books. I have a feeling that the Master's DM book, especially, will have a very alien perspective on D&D's power curve.

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